I have to admit I wasn't expecting to find that any game running in the cloud would have better latency than on a native console, but there it is. Let me know what you think, eager to get your opinion. I also happen to live near a data center so my fiber optics line has a 7-8 ms latency overall with ethernet. But its a lot more consistent than his skeptical take. Honestly, I would never buy a gaming computer ever again. The only actual con is that not all publishers have opted in. #Ps5 i am dead free#The free tier is ass and is not an indication of how amazing this service really is. I am telling you in personal detail that you have to try the service within the highest tier to make you a believer. Here is an article you can check that share my sentiments including the latency tests. They might be laughing at me today, but I'm an early adopter see you guys on my side in 10 years. I am happy for them wherever they play their games.īut I think people are really underestimating new contemporary technologies. #Ps5 i am dead Pc#PC storefronts give out free keys or games ALLLLL the time. Why would I want to buy a console? I can wait for their newer games since I don't have impulse buying and can wait for sales on Steam. RTX and AI enhancing tech like DLSS or FSR not being implemented properly. Subjectively Inferior Experience in terms of Visual Fidelity (the Cloud does have artifacting in some cases that Hardware does not, but the smaller your screen, the less notable). Expensive Games without any promise of BC for next gen (poor implementation outside of Xbox). I still wouldn't buy a PS5 or Consoles for a few reasons: Of course you need some form of hardware, but its inexpensive shit you can literally throw away, minus the TV's of course. Not if you have any new LG OLED TV's or any old computer sitting around. If you think I'm streaming Halo Infinite multiplayer though you're insane.īut now you are assuring me that some games have BETTER latency on GeForce Now than a console, which would mean as an input/latency snob, I should actually "upgrade" to cloud from local hardware on games I don't want to compromise on!! Can you explain this please? #Ps5 i am dead ps2#For example Assassin's Creed Origins just went on Gamepass and I decided to stream it to give the game a spin without waiting instead of taking up 80 gigs and I don't think, from a gameplay standpoint, it makes any difference with its PS2 style combat -a giant open world collectathon loaded with cinematics. My take on cloud it's that it's actually useful for certain applications, like trying out massive single player games where latency doesn't really matter. I was thinking that it's good that we have options and it's perfectly fine that cloud has become a viable one for many, even if it hasn't totally supplanted local hardware for everyone, for reasons such as this -maybe the user does not play games where it matters that much, or is not that sensitive to latency issues. I was gonna stay out of this but I genuinely want to know what games have MORE latency on a local console than Geforce Now?
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